Custom Control
Posted: 01 Dec 2015, 21:31
Are custom controls supported in Unity?
Specifically I have a pie chart and bar chart control that I created in WPF.
I would like to port them to NoesisGUI but before doing so wanted to be sure that customer controls are supported in Unity... I see a c++ example and hoping that c# unity would work the same.
Specifically I have a pie chart and bar chart control that I created in WPF.
I would like to port them to NoesisGUI but before doing so wanted to be sure that customer controls are supported in Unity... I see a c++ example and hoping that c# unity would work the same.