Rendering in iOS
Posted: 09 Dec 2015, 13:02
Hi, I have a "not registered error" about an Interface when I am running my app in iOS, the error is:
do you know what could be happening or do I submit an bug?
btw I think the documentation to build for iOS should be updated (I can't find the 24bits checkbox) and also after building, I have to copy the folder Plugins (with noesis lib) in Libraries and then rename it to LibrariesPlugins and move it to the upper level, otherwise the XCode gives a not found exception. I don't know if this a Unity problem or a Noesis' one..
cheers!
Code: Select all
NoesisError: Can't create component System.Collections.Generic.List`1[[Common.Lib.UI.IViewModelBase, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], it is not registered
[ 0] 0 Onway 0x00000001013ad154 il2cpp_z_zcfree + 24976
[ 1] 0 Onway 0x0000000101529e2c Noesis_Init + 1420
[ 2] 0 Onway 0x00000001013ad84c il2cpp_z_zcfree + 26760
[ 3] 0 Onway 0x00000001013a9c7c il2cpp_z_zcfree + 11448
[ 4] 0 Onway 0x00000001013bb76c _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 32372
[ 5] 0 Onway 0x00000001013b58c8 _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 8144
[ 6] 0 Onway 0x00000001013a70f0 il2cpp_z_zcfree + 300
[ 7] 0 Onway 0x00000001013d03d4 _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 117468
[ 8] 0 Onway 0x00000001016b4b50 UnityRenderEvent + 1610232
[ 9] 0 Onway 0x00000001013cf3f0 _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 113400
[10] 0 Onway 0x00000001013cf818 _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 114464
[11] 0 Onway 0x0000000101459a24 _ZN5eastl11RBTreeEraseEPNS_16rbtree_node_baseES1_ + 680236
[12] 0 Onway 0x000000010152a1d0 Noesis_LoadXAML + 40
[13] 0 Onway 0x00000001000cb9c8 NoesisGUISystem_Noesis_LoadXAML_m14_1101 + 52
[14] 0 Onway 0x00000001000ca9f8 NoesisGUISystem_Load_m14_1095 + 116
[15] 0 Onway 0x00000001000d2710 NoesisGUIPanel_LoadXaml_m14_1273 + 344
[16] 0 Onway 0x0000000100baafc8 _Z25RuntimeInvoker_Void_t1_29PK10MethodInfoPvPS2_ + 28
[17] 0 Onway 0x00000
NoesisGUIPanel:LoadXaml()btw I think the documentation to build for iOS should be updated (I can't find the 24bits checkbox) and also after building, I have to copy the folder Plugins (with noesis lib) in Libraries and then rename it to LibrariesPlugins and move it to the upper level, otherwise the XCode gives a not found exception. I don't know if this a Unity problem or a Noesis' one..
cheers!