NoesisGui Exception at startup
Posted: 08 Mar 2016, 10:58
Hey Guys,
Does anyone of you know how to fix the following Exception?
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.DockArea.OnGUI () (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/GUI/DockArea.cs:601)
System.Object:wrapper_native_22C1B350(String, String)
NoesisGUISystem:Noesis_Init(String, String) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:350)
NoesisGUISystem:DoInit() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:189)
NoesisGUISystem:Init() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:145)
NoesisGUISystem:Awake() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:64)
UnityEngine.GameObject:AddComponent()
NoesisGUISystem:Create() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:23)
NoesisGUIPanel:OnEnable() (at Assets/Plugins/NoesisGUI/Scripts/NoesisGUIPanel.cs:144)
It always appear when i try to start my game. If i remove the NoesisGUI Panel it doesn´t appear.
Does anyone of you know how to fix the following Exception?
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.DockArea.OnGUI () (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/GUI/DockArea.cs:601)
System.Object:wrapper_native_22C1B350(String, String)
NoesisGUISystem:Noesis_Init(String, String) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:350)
NoesisGUISystem:DoInit() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:189)
NoesisGUISystem:Init() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:145)
NoesisGUISystem:Awake() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:64)
UnityEngine.GameObject:AddComponent()
NoesisGUISystem:Create() (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisGUISystem.cs:23)
NoesisGUIPanel:OnEnable() (at Assets/Plugins/NoesisGUI/Scripts/NoesisGUIPanel.cs:144)
It always appear when i try to start my game. If i remove the NoesisGUI Panel it doesn´t appear.