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Version 1.3 release date

Posted: 01 Apr 2016, 15:32
by aargh
Hi
Do you have an estimate of when it will be available version 1.3?

thx :)

Re: Version 1.3 release date

Posted: 04 Apr 2016, 16:38
by jsantos
Can't give a date right now because it will be delayed. But I can give you the steps we have planned:

1. Release minor 1.2.5 release [DONE]
2. Release 1.2.6 with many improvements and optimizations
3. Release first public 1.3 beta for C++
4. Release 1.3 for C#
5. Release 1.3 for Unity.

What 1.3 features do you need for your game?

Thanks and please, a bit of patience : )

Re: Version 1.3 release date

Posted: 06 Apr 2016, 14:41
by aargh
Can't give a date right now because it will be delayed. But I can give you the steps we have planned:

1. Release minor 1.2.5 release [DONE]
2. Release 1.2.6 with many improvements and optimizations
3. Release first public 1.3 beta for C++
4. Release 1.3 for C#
5. Release 1.3 for Unity.

What 1.3 features do you need for your game?

Thanks and please, a bit of patience : )
Hi

Thank you for feedback. No stress, this is only question ;-)
Feature for which we are waiting is static linking

Good luck in development

Re: Version 1.3 release date

Posted: 06 Apr 2016, 18:32
by Genom
WebGL would be awesome!! : DD

Re: Version 1.3 release date

Posted: 08 Apr 2016, 11:19
by jsantos
Feature for which we are waiting is static linking
Static linking is a supported feature in 1.2.X for those customers having access to source code. Right now, we are evaluating having static libraries also in 1.3.X but the fact that we would have to release a package with each version of Visual Studio is really pulling back this idea. I don't know, any suggestions?

Re: Version 1.3 release date

Posted: 11 Apr 2016, 21:38
by aargh
Feature for which we are waiting is static linking
Static linking is a supported feature in 1.2.X for those customers having access to source code. Right now, we are evaluating having static libraries also in 1.3.X but the fact that we would have to release a package with each version of Visual Studio is really pulling back this idea. I don't know, any suggestions?
All versions is not needed. 2013 & 2015 is OK ;-)

Re: Version 1.3 release date

Posted: 14 Apr 2016, 08:14
by jsantos
Problem is that we have clients using VS2008, VS2010 and VS2012, and forcing teams to update the Visual Studio version is something very delicate.

As we don't use the C++ CRT I have to investigate if we can generate a static library that is compatible with all versions of Visual Studio.

Will keep informed about this.

Re: Version 1.3 release date

Posted: 15 Apr 2016, 21:56
by aargh
Problem is that we have clients using VS2008, VS2010 and VS2012, and forcing teams to update the Visual Studio version is something very delicate.

As we don't use the C++ CRT I have to investigate if we can generate a static library that is compatible with all versions of Visual Studio.

Will keep informed about this.
Yes, unfortunately I have to agree.
But source code license is beyond my financial means.