UI does not render on OSX
Hi
One of our user has a problem when running the application on OSX.
He gets this error
Is this due some settings in Unity?
The user said that it has the version 10.7.5 of OSX, could this be the problem?
One of our user has a problem when running the application on OSX.
He gets this error
Code: Select all
Message: Couldn't open /Users/robdavison05/Downloads/mac_version_debug.app/Contents/Plugins/Noesis.bundle/Contents/MacOS/Noesis, error: dlopen(/Users/robdavison05/Downloads/mac_version_debug.app/Contents/Plugins/Noesis.bundle/Contents/MacOS/Noesis, 2): Symbol not found: _glPopGroupMarkerEXT
Referenced from: /Users/robdavison05/Downloads/mac_version_debug.app/Contents/Plugins/Noesis.bundle/Contents/MacOS/Noesis
Expected in: /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
in /Users/robdavison05/Downloads/mac_version_debug.app/Contents/Plugins/Noesis.bundle/Contents/MacOS/Noesis
The user said that it has the version 10.7.5 of OSX, could this be the problem?
Re: UI does not render on OSX
Our requirement is 10.6 at least. As far as I know OpenGL functions on OSX have been weak linked since OSX 10.2 so in theory that linkage error shouldn't be happening.
Please, file a ticket about it. I need to investigate this.
Thanks.
Please, file a ticket about it. I need to investigate this.
Thanks.
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