ivan_b
Topic Author
Posts: 87
Joined: 22 Jul 2015, 12:57

Custom controls

21 Oct 2016, 20:53

Hi,

What do I need to create custom controls with Noesis?
Currently I have a unity license and I would like to create custom controls but I am not sure if this is possible.
I know that I can only create custom controls in C++ but I was wondering if with the dll from the unity package and maybe some additional files (header files) I will able to create custom controls.
Do I need a C++ license for that?
Thanks.
 
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jsantos
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Joined: 20 Jan 2012, 17:18
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Re: Custom controls

25 Oct 2016, 20:20

Hi,

Supporting custom controls in C# is in the roadmap https://trello.com/c/aTJ0spFx/273-409-c ... trols-in-c.

There is no way to extend a C# project using a C++ library but if you tell us what you want to achieve we can find a workaround for you or just create a ticket in the tracker about it.

Thanks!
 
ivan_b
Topic Author
Posts: 87
Joined: 22 Jul 2015, 12:57

Re: Custom controls

31 Oct 2016, 06:58

I thought about compiling the c++ project into a dll and then use this dll inside unity.
There is no hurry, I can wait for the support of custom controls in Unity.
I thought about implementing some controls as custom controls for example a multiselect combobox, but as I sad before it can wait a few months, thanks :)
 
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jsantos
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Joined: 20 Jan 2012, 17:18
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Re: Custom controls

03 Nov 2016, 01:35

The main problem in the C# API is that many virtual functions are not being dispatched properly between C++ and C#. This is a huge task we plan to implement incrementally. I recommend you trying to create your Custom Control and report the problems you find for your specific use case.

Thanks!

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