Best way of hiding elements in c# using Unity.
Posted: 29 Aug 2013, 20:54
Hi there, I was wondering what the best way of hiding elements dynamically would be using C# in Unity.
For example say a button, what is the best way of toggling it, so that I can make it visible or invisible at will.
Thanks.
For example say a button, what is the best way of toggling it, so that I can make it visible or invisible at will.
Thanks.