IME doesn't work in Unity Windows build (2.1.0f1)
Posted: 25 Mar 2018, 06:30
Typing chinese/japanese characters using IME inside TextBox doesn't work with Windows build, both in editor and build result.
It feels like keystrokes get send directly to TextBox, IME doesn't get a chance to process them.
However the Login sample from native SDK works fine, as this screenshot shows: Suggests that Noesis TextBox actually supports IME, it may just something get messed up while integrated into Unity.
It feels like keystrokes get send directly to TextBox, IME doesn't get a chance to process them.
However the Login sample from native SDK works fine, as this screenshot shows: Suggests that Noesis TextBox actually supports IME, it may just something get messed up while integrated into Unity.