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IME doesn't work in Unity Windows build (2.1.0f1)

Posted: 25 Mar 2018, 06:30
by horeaper
Typing chinese/japanese characters using IME inside TextBox doesn't work with Windows build, both in editor and build result.
It feels like keystrokes get send directly to TextBox, IME doesn't get a chance to process them.

However the Login sample from native SDK works fine, as this screenshot shows:
IME_with_NativeSDK.jpg
Suggests that Noesis TextBox actually supports IME, it may just something get messed up while integrated into Unity.

Re: IME doesn't work in Unity Windows build (2.1.0f1)

Posted: 27 Mar 2018, 10:52
by jsantos
This seems to be a limitation of the current implementation. Could you please report about it? Thanks

Re: IME doesn't work in Unity Windows build (2.1.0f1)

Posted: 27 Mar 2018, 12:45
by horeaper
This seems to be a limitation of the current implementation. Could you please report about it? Thanks
Done: https://www.noesisengine.com/bugs/view.php?id=1264

This is the first time I ever used the issue tracker, hopefully I didn't do something wrong ^_^

Re: IME doesn't work in Unity Windows build (2.1.0f1)

Posted: 27 Mar 2018, 12:48
by jsantos
Perfectly reported! Thanks a lot for your feedback.