IME doesn't work in Unity Windows build (2.1.0f1)
Typing chinese/japanese characters using IME inside TextBox doesn't work with Windows build, both in editor and build result.
It feels like keystrokes get send directly to TextBox, IME doesn't get a chance to process them.
However the Login sample from native SDK works fine, as this screenshot shows: Suggests that Noesis TextBox actually supports IME, it may just something get messed up while integrated into Unity.
It feels like keystrokes get send directly to TextBox, IME doesn't get a chance to process them.
However the Login sample from native SDK works fine, as this screenshot shows: Suggests that Noesis TextBox actually supports IME, it may just something get messed up while integrated into Unity.
Re: IME doesn't work in Unity Windows build (2.1.0f1)
This seems to be a limitation of the current implementation. Could you please report about it? Thanks
Re: IME doesn't work in Unity Windows build (2.1.0f1)
Done: https://www.noesisengine.com/bugs/view.php?id=1264This seems to be a limitation of the current implementation. Could you please report about it? Thanks
This is the first time I ever used the issue tracker, hopefully I didn't do something wrong ^_^
Re: IME doesn't work in Unity Windows build (2.1.0f1)
Perfectly reported! Thanks a lot for your feedback.
Who is online
Users browsing this forum: Jamieh and 0 guests