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Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 16:41
by stonstad
I upgraded from 2.2.0 rc to 2.2.1 and now most of my UIs are invisible. Mouse down events still work for where I anticipate buttons to exist. I'm not seeing text or images. I can click through screens based on where buttons exist and some screens partially render.

I am not seeing any errors (on play or editor mode).

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 16:43
by stonstad
OK, I can get a UI to appear by toggling the view's associated camera clear flag from Depth Only to Solid and then back to Depth Only. This causes the view's UI to render.

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 16:44
by stonstad
Also seeing issues with UI not repainting. No idea what's going on.

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 16:51
by jsantos
Does this patch fix the issue?

https://www.noesisengine.com/bugs/view. ... 1427#c5598

We are trying to workaround a bug in Unity when using layered cameras and it seems we made things worse so I am seriously considering reverting everything back to 2.1 till Unity fixes this.

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 17:02
by stonstad
Thank you for the quick response. I am replying inline on the associated issue.

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 06 Apr 2019, 17:38
by stonstad
Fixed by patch discussed in issue above. Thank you !

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 08 Apr 2019, 17:50
by jsantos
Thanks. It would be really helpful if you could describe your camera setup. We need to understand all scenarios to finally solve this issue.

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 09 Apr 2019, 21:22
by stonstad
Setup is as follows:

Camera Layer 1 (Depth 10)
Image

Camera Layer 2 (Depth 11) - "Overlays, i.e. Pop-ups"
Image

The reason for two layers so that I may apply post-processing (blur, desaturate, etc) to the bottom UI layer when pop-ups are visible on the overlay UI layer. Once Noesis adds blur as a shader effect I will likely collapse back to one layer for perf reasons.

Is this the information that you need or can I provide any other details?

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 10 Apr 2019, 20:21
by jsantos
Thanks for the information, are you dynamically modifying those cameras (like enabling, disabling, changing depths) or the bug reproduces with a static setup?

Re: Upgraded to 2.2.1, UIs Not Rendering

Posted: 24 Apr 2019, 19:59
by jsantos
Any chance you could create a small project reproducing the issue? (with the original 2.2.1 without modifications)