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Why is Xbox, Playstation and Nintendo usage locked being pro?

Posted: 07 Jan 2021, 17:10
by GameDevMadeEasy
I don't really feel that Xbox should be locked behind a pro license because you can develop for Xbox with a regular xbox.

Re: Why is Xbox, Playstation and Nintendo usage locked being pro?

Posted: 07 Jan 2021, 20:21
by jsantos
You need a devkit from Microsoft to develop using our C++ Native SDK in Xbox. A regular Xbox won't work, at least for C++. As far as I know, a regular Xbox should work with the UWP SDK that is publicly available.