Noesis GUI crashes Unity in ArrangeOverride/MeasureBaseCallback
Posted: 27 Apr 2021, 12:38
Hi,
Noesis GUI silently crashes Unity when calling "measureBaseCallback" in ArrangeOverride - at least that's the last point where I can trace it before it crashes.
I'm pretty sure that the cause for this is on my side, but nevertheless it shouldn't crash Unity I believe. This way it's pretty difficult to find out what the problem is.
I can upload the solution if necessary.
Sorry, I forgot: I'm using Noesis 3.
Noesis GUI silently crashes Unity when calling "measureBaseCallback" in ArrangeOverride - at least that's the last point where I can trace it before it crashes.
Code: Select all
protected virtual Size ArrangeOverride(Size finalSize)
{
Size renderSize = new Size(0.0f, 0.0f);
if (_measureBaseCallback != null)
{
_measureBaseCallback(swigCPtr, ref finalSize, ref renderSize);
}
return renderSize;
}
I can upload the solution if necessary.
Sorry, I forgot: I'm using Noesis 3.