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Rendendering artifacts with Unity

Posted: 26 Dec 2021, 14:20
by Phodopus
Hello,
I"m new to NoesisGUI and tried running some of the NoesiGUI examples with Unity 2021.2.7f under MacOS. I'm using the current NoesisGUI package. When using a fresh Unity 3D Core project, everything seems to render fine. However when using a new URP project, only a black screen is rendered on play but I can hear sounds when I move the cursor. When using an HDRP template, random artifacts occur. Is there a way to correct these rendering problems?

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Re: Rendendering artifacts with Unity

Posted: 27 Dec 2021, 12:53
by jsantos
Could you please open a report about this indicating hardware used and render (Metal right?). Thank you!

Re: Rendendering artifacts with Unity

Posted: 27 Dec 2021, 13:59
by Phodopus
Yes, the render is Metal. Hardware is a MacBook Pro M1 Max. I submitted a bug report.

Re: Rendendering artifacts with Unity

Posted: 27 Dec 2021, 19:23
by jsantos
Thank you! Let's continue there (#2219)