Rendendering artifacts with Unity
Posted: 26 Dec 2021, 14:20
Hello,
I"m new to NoesisGUI and tried running some of the NoesiGUI examples with Unity 2021.2.7f under MacOS. I'm using the current NoesisGUI package. When using a fresh Unity 3D Core project, everything seems to render fine. However when using a new URP project, only a black screen is rendered on play but I can hear sounds when I move the cursor. When using an HDRP template, random artifacts occur. Is there a way to correct these rendering problems?


I"m new to NoesisGUI and tried running some of the NoesiGUI examples with Unity 2021.2.7f under MacOS. I'm using the current NoesisGUI package. When using a fresh Unity 3D Core project, everything seems to render fine. However when using a new URP project, only a black screen is rendered on play but I can hear sounds when I move the cursor. When using an HDRP template, random artifacts occur. Is there a way to correct these rendering problems?

