Rendendering artifacts with Unity
Hello,
I"m new to NoesisGUI and tried running some of the NoesiGUI examples with Unity 2021.2.7f under MacOS. I'm using the current NoesisGUI package. When using a fresh Unity 3D Core project, everything seems to render fine. However when using a new URP project, only a black screen is rendered on play but I can hear sounds when I move the cursor. When using an HDRP template, random artifacts occur. Is there a way to correct these rendering problems?


I"m new to NoesisGUI and tried running some of the NoesiGUI examples with Unity 2021.2.7f under MacOS. I'm using the current NoesisGUI package. When using a fresh Unity 3D Core project, everything seems to render fine. However when using a new URP project, only a black screen is rendered on play but I can hear sounds when I move the cursor. When using an HDRP template, random artifacts occur. Is there a way to correct these rendering problems?


Re: Rendendering artifacts with Unity
Could you please open a report about this indicating hardware used and render (Metal right?). Thank you!
Re: Rendendering artifacts with Unity
Yes, the render is Metal. Hardware is a MacBook Pro M1 Max. I submitted a bug report.
Re: Rendendering artifacts with Unity
Thank you! Let's continue there (#2219)
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