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World Space UI with Cinemachine

Posted: 29 Mar 2023, 10:17
by Danilo
Hey,
I have no problem implementing the World Space UI with normal Cameras like it is explained here:
https://www.noesisengine.com/docs/Gui.C ... d-space-ui

My problem is I can't get it to work with a Cinemachine Bain and virtual cameras. Do you have an example how that has to be setup, so that the World Space UI is being rendered with Cinemachine virtual cameras?

Thank you.

Re: World Space UI with Cinemachine

Posted: 29 Mar 2023, 17:50
by jsantos
We didn't have time to test the World-Space UI feature with Cinemachine. I am not sure about the implications.

Could you please create a ticket for this?

Re: World Space UI with Cinemachine

Posted: 05 Apr 2023, 14:01
by jsantos
Thank you for the ticket (#2559)

Re: World Space UI with Cinemachine

Posted: 06 Apr 2023, 16:42
by Danilo
Thanks for looking into it. I hope it is a easy fix and I can use WorldSpace UI in my game.