Missing Rive features
Posted: 05 Jul 2024, 14:37
Greetings!
I'm using Noesis in C++ and have successfully been able to use inputs and runs on Rive controls. So, I have one-way communication, if you will. However, I have not been able to find a way to let the Rive elements communicate with my application.
For instance, the "GetState" function on my RiveControls always returns an empty string, and I haven't found a way to listen to Rive events. I also haven't been able to find any definitive information from you about what Rive features are actually supported by Noesis GUI. Is there are roadmap for when these things will be added to Noesis GUI?
I'm using Noesis in C++ and have successfully been able to use inputs and runs on Rive controls. So, I have one-way communication, if you will. However, I have not been able to find a way to let the Rive elements communicate with my application.
For instance, the "GetState" function on my RiveControls always returns an empty string, and I haven't found a way to listen to Rive events. I also haven't been able to find any definitive information from you about what Rive features are actually supported by Noesis GUI. Is there are roadmap for when these things will be added to Noesis GUI?