Unity 6 / URP - Noesis not supporting RenderGraph
Posted: 01 Nov 2024, 14:28
Currenlty Noesis doesn't seem to work with Unity 6 URP, it gives the following warning
The render pass NoesisView+NoesisScriptableRenderPass does not have an implementation of the RecordRenderGraph method. Please implement this method, or consider turning on Compatibility Mode (RenderGraph disabled) in the menu Edit > Project Settings > Graphics > URP. Otherwise the render pass will have no effect.
Is there an ETA for when this will be 'fixed'?
I don't want to switch to compability mode due to other code which already uses RenderGraph.
The render pass NoesisView+NoesisScriptableRenderPass does not have an implementation of the RecordRenderGraph method. Please implement this method, or consider turning on Compatibility Mode (RenderGraph disabled) in the menu Edit > Project Settings > Graphics > URP. Otherwise the render pass will have no effect.
Is there an ETA for when this will be 'fixed'?
I don't want to switch to compability mode due to other code which already uses RenderGraph.