Current Options for Charts/Data Visualization in NoesisGUI
Posted: 24 Apr 2025, 17:27
I've reached a point where I need to implement various data visualizations (line charts, bar charts, etc.) to display game statistics, but I'm struggling to find a suitable solution.
I'm aware of the OxyPlot port for NoesisGUI, but it appears to be outdated (last updated 9 years ago) and doesn't meet my requirements for modern, interactive charts. I also tried implementing LiveCharts, but encountered assembly loading errors in Unity ("Unloading broken assembly").
Could someone please advise on current best practices for implementing charts in NoesisGUI? Any guidance, examples, or suggestions would be greatly appreciated!
I'm aware of the OxyPlot port for NoesisGUI, but it appears to be outdated (last updated 9 years ago) and doesn't meet my requirements for modern, interactive charts. I also tried implementing LiveCharts, but encountered assembly loading errors in Unity ("Unloading broken assembly").
Could someone please advise on current best practices for implementing charts in NoesisGUI? Any guidance, examples, or suggestions would be greatly appreciated!