How to make procedural shapes by binding to path data?
Posted: 28 Nov 2025, 21:38
[beginner alert]
Does anyone know how I might bind my data to LineSegments or their Points in Noesis studio? I've attempted to make new data structures that have the same properties as the line segments' points and then binding to individual points but to no avail. What I'm looking to see is some configuration of data that will control the height of individual vertices of a rectangle.
I'm ultimately working in meta horizon so extensions outside noesis studios are off limits to me, as far as I've tested
Thanks in advance!
Does anyone know how I might bind my data to LineSegments or their Points in Noesis studio? I've attempted to make new data structures that have the same properties as the line segments' points and then binding to individual points but to no avail. What I'm looking to see is some configuration of data that will control the height of individual vertices of a rectangle.
I'm ultimately working in meta horizon so extensions outside noesis studios are off limits to me, as far as I've tested
Thanks in advance!