Binding Noesis Duration in storyboard c++
Posted: 02 Feb 2026, 10:08
Hi,
For my Unreal project, I need to bind a duration in a storyboard.
I created a variable in c++ in file.h :
But I have an error :
This is my first project in C++ and I don't understand why I'm getting this error.
Can you help me fix this error and get my binding for XAML?
For my Unreal project, I need to bind a duration in a storyboard.
Code: Select all
<Storyboard x:Key="Animation">
<DoubleAnimation Storyboard.TargetName="test" Storyboard.TargetProperty="Opacity"
From="0" To="1" Duration="{Binding Duration}"/>
</Storyboard>Code: Select all
UPROPERTY()
Noesis::Duration Duration;.error : Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'Noesis::Duration'
This is my first project in C++ and I don't understand why I'm getting this error.
Can you help me fix this error and get my binding for XAML?