Fonts & images not found with absolute path
Posted: 05 Aug 2026, 02:49
Hello! I am having an issue with Noesis not locating font resources when they are in folders higher in the tree than the xaml where they are referenced. My folder structure looks like this:
[Root]
-[Folder1]
--MyScreen1.xaml
--[Assets]
---[Fonts]
----FontFile.otf
-[Folder2]
--MyScreen2.xaml
When trying to use the font in MyScreen2.xaml, it works properly in Studio, but I get an error in VS Code and it doesn't use the correct font in the game. In the xaml, the font is referenced like this: FontFamily="/GameName;component/Folder1/Assets/Fonts/#Font" and VS Code and Unreal are giving the error "font not found". With the same font in MyScreen1.xaml, it all works properly with a relative path to the font.
Any ideas what could be wrong here? Do I have something set up incorrectly, or is this a bug?
[Root]
-[Folder1]
--MyScreen1.xaml
--[Assets]
---[Fonts]
----FontFile.otf
-[Folder2]
--MyScreen2.xaml
When trying to use the font in MyScreen2.xaml, it works properly in Studio, but I get an error in VS Code and it doesn't use the correct font in the game. In the xaml, the font is referenced like this: FontFamily="/GameName;component/Folder1/Assets/Fonts/#Font" and VS Code and Unreal are giving the error "font not found". With the same font in MyScreen1.xaml, it all works properly with a relative path to the font.
Any ideas what could be wrong here? Do I have something set up incorrectly, or is this a bug?