Mangled Text
Posted: 29 Sep 2026, 12:01
Hi, I wanted to post here before posting this as a bug since I have a theory that I've just misconfigured some setting somewhere:
This text should say "Flight of Icarus" but a few glyphs aren't showing up correctly. This text should say "Sort + Filter". So you can see that the F is using the same wrong glyph between both since it's the same font + weight. Uppercase letters are fine in the second image like, uppercase "L" works but lowercase "l" has failed in image one. There are some other fonts used on the page which work entirely fine. Once this happens, it's not recoverable. This is not a 100% repro rate, if anything I had to say maybe it's 5% or less? When it does happen it's a bit random how many glyphs will be affected. This was seen on Mac, and Windows (DX12 backend).
We're using latest release of Noesis, and this artifact can be seen in Unity in both the editor occasionally, and also in builds. Any chance this is a simple fix and I've just got settings wrong somewhere? I really don't have repro steps unfortunately,
Thanks!
David,
This text should say "Flight of Icarus" but a few glyphs aren't showing up correctly. This text should say "Sort + Filter". So you can see that the F is using the same wrong glyph between both since it's the same font + weight. Uppercase letters are fine in the second image like, uppercase "L" works but lowercase "l" has failed in image one. There are some other fonts used on the page which work entirely fine. Once this happens, it's not recoverable. This is not a 100% repro rate, if anything I had to say maybe it's 5% or less? When it does happen it's a bit random how many glyphs will be affected. This was seen on Mac, and Windows (DX12 backend).
We're using latest release of Noesis, and this artifact can be seen in Unity in both the editor occasionally, and also in builds. Any chance this is a simple fix and I've just got settings wrong somewhere? I really don't have repro steps unfortunately,
Thanks!
David,