Unity Noesis GUI with external VS project
Posted: 06 Oct 2015, 09:33
Hi there,
I am currently trialling Noesis GUI for Unity. It is very impressive.
I am having an issue which I have not been able to resolve.
For a number of reasons the majority of my game code is in an external assembly, which is imported into Unity.
The Visual Studio project for that assembly needs a reference to Noesis GUI in order for me to be able to use it in my game.
I know Unity generates a *-firstpass.dll assembly which contains NoesisGUI, but that assembly is not compatible with my external project.
Do you have any suggestions on how I could do this?
Many thanks,
Mark
I am currently trialling Noesis GUI for Unity. It is very impressive.
I am having an issue which I have not been able to resolve.
For a number of reasons the majority of my game code is in an external assembly, which is imported into Unity.
The Visual Studio project for that assembly needs a reference to Noesis GUI in order for me to be able to use it in my game.
I know Unity generates a *-firstpass.dll assembly which contains NoesisGUI, but that assembly is not compatible with my external project.
Do you have any suggestions on how I could do this?
Many thanks,
Mark