Unity Noesis GUI with external VS project
Hi there,
I am currently trialling Noesis GUI for Unity. It is very impressive.
I am having an issue which I have not been able to resolve.
For a number of reasons the majority of my game code is in an external assembly, which is imported into Unity.
The Visual Studio project for that assembly needs a reference to Noesis GUI in order for me to be able to use it in my game.
I know Unity generates a *-firstpass.dll assembly which contains NoesisGUI, but that assembly is not compatible with my external project.
Do you have any suggestions on how I could do this?
Many thanks,
Mark
I am currently trialling Noesis GUI for Unity. It is very impressive.
I am having an issue which I have not been able to resolve.
For a number of reasons the majority of my game code is in an external assembly, which is imported into Unity.
The Visual Studio project for that assembly needs a reference to Noesis GUI in order for me to be able to use it in my game.
I know Unity generates a *-firstpass.dll assembly which contains NoesisGUI, but that assembly is not compatible with my external project.
Do you have any suggestions on how I could do this?
Many thanks,
Mark
Re: Unity Noesis GUI with external VS project
Hi Mark, welcome!
Have a look at this thread, it probably can help you with your problem.
viewtopic.php?f=3&t=670
Have a look at this thread, it probably can help you with your problem.
viewtopic.php?f=3&t=670
Re: Unity Noesis GUI with external VS project
Thanks for the warm welcome. The quality of your product, and service, are fantastic.
The thread you linked is great, thank you.
The thread you linked is great, thank you.
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