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Integration with Vulkan API
Posted: 23 Sep 2016, 19:55
by badrobit
I am new to the Noesis GUI but I am building my own game engine and I am on the fence between OpenGL and Vulkan and I am wondering if anyone here has gotten the Noesis GUI working with Vulkan yet?
Thanks,
badrobit
Re: Integration with Vulkan API
Posted: 24 Sep 2016, 03:10
by jsantos
Hi,
In 1.3 (Beta right now) we have opened the rendering architecture and Noesis library is now graphics API agnostic. It should be easy to implement a Vulkan renderer. For now we provide reference implementation for D3D11 and OpenGL/ES. We have plans to also provide a Vulkan implementation so stay tuned.
Thanks!
Re: Integration with Vulkan API
Posted: 24 Sep 2016, 04:36
by badrobit
Thanks! I am very much looking forward to your Vulkan example and I love the idea of the SDK going pipeline agnostic sounds too good to be true!
badrobit