Integration with Vulkan API
I am new to the Noesis GUI but I am building my own game engine and I am on the fence between OpenGL and Vulkan and I am wondering if anyone here has gotten the Noesis GUI working with Vulkan yet?
Thanks,
badrobit
Thanks,
badrobit
badrobit
Re: Integration with Vulkan API
Hi,
In 1.3 (Beta right now) we have opened the rendering architecture and Noesis library is now graphics API agnostic. It should be easy to implement a Vulkan renderer. For now we provide reference implementation for D3D11 and OpenGL/ES. We have plans to also provide a Vulkan implementation so stay tuned.
Thanks!
In 1.3 (Beta right now) we have opened the rendering architecture and Noesis library is now graphics API agnostic. It should be easy to implement a Vulkan renderer. For now we provide reference implementation for D3D11 and OpenGL/ES. We have plans to also provide a Vulkan implementation so stay tuned.
Thanks!
Re: Integration with Vulkan API
Thanks! I am very much looking forward to your Vulkan example and I love the idea of the SDK going pipeline agnostic sounds too good to be true!
badrobit
badrobit
badrobit
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