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by romnik
11 Jul 2023, 14:11
Forum: General Discussion
Replies: 1
Views: 1240

Incorrect rendering of "Path" in unity when using HDRP

image1.png image2.png When rendering in Unity, Paths are distorted when using HDRP (image 1). When rendering in the context of WPF, everything looks fine, as well as when using Unity without HDRP (image 2) Camera Settings: camera1.png camera2.png XAML: <Viewbox Stretch="Uniform"> <Canvas ...