Search found 5 matches
- 14 Sep 2023, 10:30
- Forum: General Discussion
- Replies: 5
- Views: 10307
About how to add images or binding in rich text in the UE environment.
Hello! I have read the tutorial on RichText and the localization example in UE. I found that I couldn't use BBCode in UE, and I'm not sure what standard is used for rich text in UE. Also, I'm not sure how to add images or binding in RichText in UE. Here is the method I tried. <TextBlock > <Run>test<...
- 11 Sep 2023, 04:02
- Forum: General Discussion
- Replies: 2
- Views: 3241
Re: NotifyArrayChanged in UE Question
Thank you!
- 08 Sep 2023, 08:27
- Forum: General Discussion
- Replies: 2
- Views: 3241
NotifyArrayChanged in UE Question
Hello, I'd like to ask a question about using NotifyArrayChanged in UE. I have an Array (PlayBulletBars) as the itemsSource of an ItemsControl. PlayBulletBars is an array of UBulletVisible class.The class UBulletVisible has a FString property named BulletVisible. And, within the ContentControl that ...
- 21 Aug 2023, 14:10
- Forum: General Discussion
- Replies: 2
- Views: 1361
Re: Regarding the EnhancedInputActionTrigger
Thanks to your patch, I found the source code and realized that it wasn't being executed at all. On one hand, I forgot to add `<b:Interaction.Triggers>`... and on the other hand, there was indeed a problem with the path! After setting breakpoints, I discovered that the path needs to start from the G...
- 21 Aug 2023, 08:44
- Forum: General Discussion
- Replies: 2
- Views: 1361
Regarding the EnhancedInputActionTrigger
Hello! Regarding the EnhancedInputActionTrigger, there have been some issues when using it locally. My ue version is 5.2 and Noesis SDK is 3.2.1. I have created an input mapping context and input action based on the Enhanced Input Actions tutorial in UE. I have also added the corresponding code in M...