Search found 3 matches
- 15 Dec 2023, 16:55
- Forum: General Discussion
- Replies: 3
- Views: 7476
Requesting help setting up AppRootView with efficiency and performance best practices
Hello NoesisGUI/Unity gurus!, We are looking for help in creating responsive UI using the MVVM pattern for our Unity prototype 3v3 multiplayer MOBA. Specifically the AppRootView.xaml, and the AppRootView.xaml.cs and RootViewViewModel.cs files The Goal - The goal is for the AppRootView (UserControl) ...
- 30 Oct 2023, 15:44
- Forum: General Discussion
- Replies: 2
- Views: 4682
Re: NoesisView for Unity on macOS
I figured it out. It's an order of operations issue noesisView.enabled = false; noesisView.Xaml.UnregisterDependencies(); noesisView.Xaml = hudXaml; noesisView.LoadXaml(true); noesisView.Content.DataContext = hudViewModel; noesisView.enabled = true; Not sure if any of these are unnecessary?
- 30 Oct 2023, 14:32
- Forum: General Discussion
- Replies: 2
- Views: 4682
NoesisView for Unity on macOS
My main UI is a NoesisView component on the main Camera GameObject. At the start, I have a StartMPGame xaml. I'd like to switch that xaml out with the game HUD xaml at runtime. I'm trying all this stuff but it's not working. I'm new to Noesis. noesisView.enabled = false; noesisView.Xaml.UnregisterDe...