Search found 19 matches
- 03 May 2024, 11:38
- Forum: General Discussion
- Replies: 10
- Views: 1732
Re: ToolTip in WorldSpace UI
I tested the patch by playing it directly from unity on windows, I can confirm its fixed and working nicely.
We are releasing on Quest, so can we please also get a patch for Android arm64?
Thank you so much!
We are releasing on Quest, so can we please also get a patch for Android arm64?
Thank you so much!
- 29 Apr 2024, 16:27
- Forum: General Discussion
- Replies: 10
- Views: 1732
Re: ToolTip in WorldSpace UI
Awesome, thanks!
Could we get a patch? We are about to release and tooltips are really welcome addition.
Could we get a patch? We are about to release and tooltips are really welcome addition.
- 22 Apr 2024, 22:17
- Forum: General Discussion
- Replies: 10
- Views: 1732
Re: ToolTip in WorldSpace UI
Hello,
any ETA on this issue?
any ETA on this issue?
- 12 Mar 2024, 14:43
- Forum: General Discussion
- Replies: 7
- Views: 278
Re: RichText Hover issue
Yea, so far we noticed it only with RichText.
- 12 Mar 2024, 10:32
- Forum: General Discussion
- Replies: 7
- Views: 278
Re: RichText Hover issue
Further tests showed the issue is in our project, so you can ignore it for now.
- 11 Mar 2024, 21:56
- Forum: General Discussion
- Replies: 7
- Views: 278
RichText Hover issue
Hello, Here is a recording from unity, its the button from hello world sample: https://www.dropbox.com/scl/fi/09582yyrjg145n7wir154/RichTextHover.mp4?rlkey=9fgqnzojpbv33yu5xk92m44lw&dl=0 - On the left: <Button Margin="10"> <TextBlock noesis:RichText.Text="Test1"/> </Button> -...
- 10 Jan 2024, 17:27
- Forum: General Discussion
- Replies: 7
- Views: 2516
Re: Rive State Machine broke
Good to know, thank you!
- 09 Jan 2024, 23:09
- Forum: General Discussion
- Replies: 7
- Views: 2516
Re: Rive State Machine broke
Hello, I am not using listeners, I trigger hover in xaml: <noesis:RiveControl x:Name="rive" Width="16" Height="16" Source="{TemplateBinding noesis:RiveControl.Source}" Stretch="Uniform" Tag="0"> <noesis:RiveInput InputName="Hover"...
- 09 Jan 2024, 16:44
- Forum: General Discussion
- Replies: 7
- Views: 2516
Re: Rive State Machine broke
It works fine in Rive thou, its recorded in the third link in the original post and if you check the second link you can see how it behaves in unity.
- 03 Jan 2024, 16:21
- Forum: General Discussion
- Replies: 7
- Views: 2516
Re: Rive State Machine broke
Aha I found I can post it to community if you need the check how its made: https://rive.app/community/7388-14194-spinning-reel/