Search found 4 matches
- 02 Nov 2023, 21:17
- Forum: General Discussion
- Replies: 5
- Views: 3084
Re: Vulkan Confusion
Yep, that was it. Thanks!
- 02 Nov 2023, 09:16
- Forum: General Discussion
- Replies: 5
- Views: 3084
Re: Vulkan Confusion
I now have a setup very similar to VKRenderContext, and the validation errors are gone, but I'm not getting anything drawn. I can see by stepping through that I'm not getting any calls to VKRenderDevice::DrawBatch like the examples are. I'm guessing I'm doing something aside from vulkan-specific stu...
- 01 Nov 2023, 13:37
- Forum: General Discussion
- Replies: 5
- Views: 3084
Re: Vulkan Confusion
Ah, not sure how I missed that. I now see where it chooses which context to use, and the VKRenderContext has the info about implementation that I want. Thanks!
- 01 Nov 2023, 04:29
- Forum: General Discussion
- Replies: 5
- Views: 3084
Vulkan Confusion
I'm having some trouble integrating with Vulkan & GLFW using the VKRenderDevice implementation provided in NoesisApp/Render. Is there some kind of documentation or example on how to do this? So far I've just kind of been stumbling and guessing as to how to use it, mostly based on what's availabl...