Search found 22 matches
- 30 Sep 2025, 13:52
- Forum: General Discussion
- Replies: 2
- Views: 2812
Re: how to increase dimensions for glyph texture in cpp native sdk?
Thank you very much :)
- 29 Sep 2025, 05:18
- Forum: General Discussion
- Replies: 2
- Views: 2812
how to increase dimensions for glyph texture in cpp native sdk?
Dear,Noesis Log: Not enough space in glyph texture to render this frame. Flushing drawing commands. Please increase dimensions
how to increase dimensions for glyph texture in cpp native sdk?
- 16 Jul 2025, 14:41
- Forum: General Discussion
- Replies: 2
- Views: 25004
Re: how to display [ and ] in richtext ?
OK, sure, i just created it,We could implement support for something like this:
Could you please create a ticket for this?Code: Select all[example]
Thanks for your response!
- 10 Jul 2025, 15:51
- Forum: General Discussion
- Replies: 2
- Views: 25004
how to display [ and ] in richtext ?
In richtext, BBCode escapes square brackets. How can I display square brackets directly in the text?
- 09 Jul 2025, 14:55
- Forum: General Discussion
- Replies: 2
- Views: 17167
Re: follow cursor movement, which approach offers better performance?
Got it,Thank you very much!
- 09 Jul 2025, 12:38
- Forum: General Discussion
- Replies: 2
- Views: 17167
follow cursor movement, which approach offers better performance?
In NoesisGUI, if I want a control to follow the cursor movement, which approach offers better performance: using the Canvas.Left and Canvas.Top properties, or using the X and Y properties of a TranslateTransform?
- 21 Dec 2023, 05:44
- Forum: General Discussion
- Replies: 10
- Views: 11554
Re: scrollviewer content overflow flashing bug
Your code is not correct. Please, make sure to follow our tutorials and examples. The correct, per frame steps are: ... Thx, I fixed the issue as you said. The point of the question is: don't set this line "_view->SetSize(SCR_WIDTH, SCR_HEIGHT);" in NoesisInit(). and set that line in main...
- 20 Dec 2023, 08:27
- Forum: General Discussion
- Replies: 10
- Views: 11554
Re: scrollviewer content overflow flashing bug
This is the code: #define GLEW_STATIC #include <GL/glew.h> #include <GLFW/glfw3.h> #include <NsGui/IView.h> #include <NsGui/IRenderer.h> #include <NsGui/TextBlock.h> #include <NsGui/Storyboard.h> #include <NsApp/ThemeProviders.h> #include <NsGui/FontProperties.h> #include <NsGui/Grid.h> #include <Ns...
- 20 Dec 2023, 08:11
- Forum: General Discussion
- Replies: 10
- Views: 11554
Re: scrollviewer content overflow flashing bug
You just draw a triangle before draw noesisgui(xaml, scrollviewer with long textblock), the problem will be reproduce.Are you able to reproduce this problem in the IntegrationGLUT sample? If so, please let us know the patches we should apply to see this bug.
- 20 Dec 2023, 08:08
- Forum: General Discussion
- Replies: 10
- Views: 11554
Re: scrollviewer content overflow flashing bug
I am very sorry, i can not draw a triangle before draw noesisgui in IntegrationGLUT sample,
so i can't reproduce the bug, draw a triangle too hard in glut, i tried 3 hours without success. :(
so i can't reproduce the bug, draw a triangle too hard in glut, i tried 3 hours without success. :(