Search found 9 matches
- 08 Jan 2025, 13:04
- Forum: General Discussion
- Replies: 2
- Views: 4438
Re: Texture Streaming in Unreal
Thanks, yes, I think it helped me to answer some questions. Thanks!
I have that binding, now I have to find a way how to do the MIPs streaming in Unreal.
I have that binding, now I have to find a way how to do the MIPs streaming in Unreal.
- 07 Jan 2025, 15:51
- Forum: General Discussion
- Replies: 2
- Views: 4438
Texture Streaming in Unreal
Hi, in our Unreal project, Im trying to implement pause menu containing world map. This world map is represented as 2D Texture. To save memory resources, Unreal comes with Virtual Texture streaming, so huge textures can be used and only focused area is loaded in greater detail. There is also option ...
- 16 Oct 2024, 12:26
- Forum: General Discussion
- Replies: 8
- Views: 9299
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
I've updated the ticket. Again, we tried to fix the issue and came up with the "temporal" solution to deal with both issues. After using the above mentioned revision, we then updated Noesisinstance.ccp: Reverting UNoesisInstance::NativeOnMouseEnter and UNoesisInstance::NativeOnMouseLeave o...
- 10 Oct 2024, 11:47
- Forum: General Discussion
- Replies: 8
- Views: 9299
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
It solved the issue. However, unfortunately, It introduced another problem. There is an issue when switching from mouse to gamepad controller while having open some screen with list. It looks like the focus is lost from the entire screen and I can't navigate through the list using d-pads. It seems t...
- 07 Oct 2024, 17:06
- Forum: General Discussion
- Replies: 8
- Views: 9299
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
I've fixed the issue by applying your revision 14284.
- 01 Oct 2024, 12:47
- Forum: General Discussion
- Replies: 8
- Views: 9299
[UE5] Double-click needed to select item in Listbox. Single-click does not work.
Hello, I have the following Listbox control with some items, where after I select item, I want it to be visually visible. <ListBox> <ListBoxItem>Item 1</ListBoxItem> <ListBoxItem>Item 2</ListBoxItem> <ListBoxItem>Item 3</ListBoxItem> <ListBoxItem>Item 4</ListBoxItem> <ListBox.Style> <Style TargetTyp...
- 15 May 2024, 13:19
- Forum: General Discussion
- Replies: 3
- Views: 5149
Re: LocTable propagation to ContentControl's content via TemplateBinding
Hey, same apologize for the late response.
I've tried your solution and it works! Thanks a lot!
I've tried your solution and it works! Thanks a lot!
- 11 Apr 2024, 14:38
- Forum: General Discussion
- Replies: 3
- Views: 5149
LocTable propagation to ContentControl's content via TemplateBinding
Hello, in Unreal project, I have a problem with propagating LocTable to ContentControl's content. Am I'm missing something or using bad approach? I have created custom ContentControl called MainLayout which is suppose to represent main screen layout. This control has three dependency properties - He...
- 19 Dec 2023, 15:39
- Forum: General Discussion
- Replies: 2
- Views: 6783
Handling UIElement events in UE5
Hello, I have a simple question. Is there a way how to listen on UIElement events and handle them in UE5 c++ class while still getting event arguments like this? void UMyUnrealView::OnMouseWheel(BaseComponent* component, const Noesis::MouseWheelEventArgs& e) { // Do some stuff return; } Register...