Search found 20 matches
- 27 Sep 2017, 15:38
- Forum: General Discussion
- Replies: 24
- Views: 4843
Re: How to make NoesisGUI recognizes system-installed font (C++ SDK 2.0.2f2, Windows platform)
Under iOS I tried the code for reconstructing TTF content from tables included in the CGFont object. The generated file can be opened with Windows font preview and looks normal. I register it in NoesisGUI and see that all chars are shown on top of each other (no horizontal spacing), so I guess it's ...
- 26 Sep 2017, 23:23
- Forum: General Discussion
- Replies: 24
- Views: 4843
Re: How to make NoesisGUI recognizes system-installed font (C++ SDK 2.0.2f2, Windows platform)
I think you can't access it without root.
- 23 Sep 2017, 16:36
- Forum: General Discussion
- Replies: 24
- Views: 4843
Re: How to make NoesisGUI recognizes system-installed font (C++ SDK 2.0.2f2, Windows platform)
I underestimated the finding of ttf content - googling since yesterday, but seems that only FaceType object is accessible under Android :( Read that it's similar under iOS but supposedly ttf can be reconstructed from a table included in the CGFont object: https://gist.github.com/Jyczeal/1892760 (fro...
- 22 Sep 2017, 15:50
- Forum: General Discussion
- Replies: 24
- Views: 4843
Re: How to make NoesisGUI recognizes system-installed font (C++ SDK 2.0.2f2, Windows platform)
Thanks! I should not care about fonts referred in the xamls - better not specify any if I want to use system font at runtime. I should create and assign the font runtime - tried it with font from StreamingAssets. Now I only have to find system font's ttf content at runtime, but this is not Noesis re...
- 22 Sep 2017, 11:09
- Forum: General Discussion
- Replies: 24
- Views: 4843
Re: How to make NoesisGUI recognizes system-installed font (C++ SDK 2.0.2f2, Windows platform)
Also interested in using system font with Noesis under Unity and Android. Isn't it true that all fonts used by xamls must be available during xaml import (in case of Unity)? NoesisFontProvider.Register() is called during import. NoesisPostprocessor.ImportFont() creates/reads font assets. Maybe xamls...
- 27 Apr 2017, 07:18
- Forum: General Discussion
- Replies: 5
- Views: 1965
Re: Noesis 2.0.1 crashes/hangs up Unity 5.6 (works on Noesis 2.0)
This works for my problem too, thanks 

- 26 Apr 2017, 17:46
- Forum: General Discussion
- Replies: 5
- Views: 1965
Re: Noesis 2.0.1 crashes/hangs up Unity 5.6 (works on Noesis 2.0)
Hi, Another crash after upgrading to 2.0.1f - Unity Editor crashes on some xamls when you try to resize the Game window in Editor. Happens also with Noesis Control Gallery if you select Brushes->All Brushes or Reflections samples. Just play in editor and try to drag the Game window border - crash wi...
- 08 Apr 2017, 09:16
- Forum: General Discussion
- Replies: 21
- Views: 7558
Re: Attempting to debug with Unity causes Unity to become non-responsive
I also see it with breakpoints in non-Noesis code, so cannot be sure it's Noesis related.
Good thing is that after killing Unity and starting it again (not restarting VS) - same breakpoints work without hanging Unity.
Good thing is that after killing Unity and starting it again (not restarting VS) - same breakpoints work without hanging Unity.
- 20 Mar 2017, 21:34
- Forum: General Discussion
- Replies: 21
- Views: 7558
Re: Attempting to debug with Unity causes Unity to become non-responsive
I also see this problem from time to time. Just now confirmed with new project: 1) Created new project and imported NoesisGUI 2 2) Opened the ControllGallery sample scene. 3) First try: - put breakpoint at start of OnInitialized - attach Visual Studio to Unity (F5) - play in Unity - VS stops at the ...
- 08 Mar 2017, 00:15
- Forum: General Discussion
- Replies: 11
- Views: 4654
Re: Noesis 2 png transparency
Working ImageMagick calls (from here):
Code: Select all
> magick convert in.png -background black -alpha Remove in.png -compose Copy_Opacity -composite out.png
or
> magick convert in.png -write mpr:temp -background black -alpha Remove mpr:temp -compose Copy_Opacity -composite out.png