Search found 3 matches
- 16 Feb 2016, 09:03
- Forum: General Discussion
- Replies: 4
- Views: 2800
Re: SetWidth/Height -> Offscreen atlas texture is full
Thanks for the answer.
I will look at ScaleTransform.
About version 1.3, any idea when it will be released ?
I will look at ScaleTransform.
About version 1.3, any idea when it will be released ?
- 15 Feb 2016, 16:34
- Forum: General Discussion
- Replies: 4
- Views: 2800
Re: SetWidth/Height -> Offscreen atlas texture is full
So at this time I simply call "SetOffscreenSize" with a value greater the default size.
- 15 Feb 2016, 13:50
- Forum: General Discussion
- Replies: 4
- Views: 2800
SetWidth/Height -> Offscreen atlas texture is full
Hello, I want to be able to resize a FrameworkElement at runtime. So I use SizeWidth/SizeHeight. When I scale up I finish by raising a error "Offscreen atlas texture is full. Can't find space for 447x447 rectangle. Please increase Offscreen size in renderer". How can I prevent it ? Looking...