Search found 12 matches
- 19 Oct 2025, 09:24
- Forum: Noesis Studio
- Replies: 7
- Views: 12391
Re: How to load converters that exists in C++ code into studio ?
Hi, now that unity & unreal version is available,
can i do this for the native SDK ?
can i do this for the native SDK ?
- 22 Jul 2025, 16:27
- Forum: Noesis Studio
- Replies: 7
- Views: 12391
Re: How to load converters that exists in C++ code into studio ?
Hi,
Any news on the native SDK C++ version ?
Any news on the native SDK C++ version ?
- 04 Jun 2025, 14:20
- Forum: General Discussion
- Replies: 1
- Views: 7306
StoryBoard animation on Y to some height (via data binding)
Hi, currently we're using the following XAML to describe some Y animation on screen: <Storyboard x:Key="UpDownStoryboard"> <DoubleAnimation Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)" To="0" Duration="0:0:1" From="{Bindi...
- 15 May 2025, 13:48
- Forum: General Discussion
- Replies: 3
- Views: 3040
Re: enable logger only after setting DataContext (avoid false-postive)
getting in nested views binding errors now, not sure that is the proper solution.
Without setting binding manualy in code, how do i make sure that nested view doesn't "complain" about binding ?
Without setting binding manualy in code, how do i make sure that nested view doesn't "complain" about binding ?
- 13 May 2025, 14:13
- Forum: General Discussion
- Replies: 5
- Views: 3182
Re: Can i check if component is already registered at runtime ?
I have the C++ type.
How do I get from it the Noesis Type class wrapper ?
How do I get from it the Noesis Type class wrapper ?
- 13 May 2025, 10:04
- Forum: General Discussion
- Replies: 5
- Views: 3182
Re: Can i check if component is already registered at runtime ?
sadly i have different componenet that may (or mat not) be present,
and since each is idependent, i cannot perform it on begining.
Noesis::Factory::IsComponentRegistered isn't template.
How do i get from class name a Noesis::Symbol type ?
Do i have function for it ?
and since each is idependent, i cannot perform it on begining.
Noesis::Factory::IsComponentRegistered isn't template.
How do i get from class name a Noesis::Symbol type ?
Do i have function for it ?
- 12 May 2025, 08:27
- Forum: General Discussion
- Replies: 5
- Views: 3182
Can i check if component is already registered at runtime ?
I have several components that use some custom control. In every one of them i have on the CTOR a RegisterComponent of the UserControl type it's depends on. However if i have common control, it floods my logs with something like: [NOESIS/E] /OverlayXaml_MessagesScreen;component/AssistantScreen.xaml(...
- 12 May 2025, 08:15
- Forum: General Discussion
- Replies: 3
- Views: 3040
Re: enable logger only after setting DataContext (avoid false-postive)
I delayed the
till after i set the data context, seems to solve it.
Code: Select all
Noesis::GUI::LoadComponent()- 11 May 2025, 12:31
- Forum: General Discussion
- Replies: 3
- Views: 3040
enable logger only after setting DataContext (avoid false-postive)
We're usign the SDK in native C++. We work in MVVM design pattern, and currently, the ViewModel are created in a separate step, after the view is created. When we first create the View, but before we assign it with the proper ViewModel instance, the logger creates alot of "false-positive" ...
- 08 May 2025, 16:01
- Forum: Noesis Studio
- Replies: 7
- Views: 12391
Re: How to load converters that exists in C++ code into studio ?
Hi, Since i don't have source access, but still would want to use the tool. Not sure how long before the UE5/unity plugin will be available.. Any chance you can have as a temp "workaround" some "plugin system" that will auto load any .so file placed on specific directory ? I don'...