Search found 4 matches

by Arca INC
12 Jun 2024, 16:33
Forum: General Discussion
Replies: 4
Views: 5838

Re: Loading XAML Interfaces and Textures in Unreal Engine 5 without Importing

Hello, I managed to solve the problem by using the following code: const char* xamlText = reinterpret_cast<const char*>(XamlText.GetData()); return Noesis::GUI::ParseXaml(xamlText); This allowed me to successfully load the XAML interfaces and textures in Unreal Engine 5 without having to import them...
by Arca INC
11 Jun 2024, 15:38
Forum: General Discussion
Replies: 4
Views: 5838

Re: Loading XAML Interfaces and Textures in Unreal Engine 5 without Importing

I tried following the advice but I'm encountering an issue. I'm receiving the warning: LogNoesis Xaml not found ''. Here is the code I'm using: // TestNoesis.cpp #include "TestNoesis.h" #include "DataContext.h" #include "NoesisRuntime.h" #include "NoesisXaml.h"...
by Arca INC
09 Jun 2024, 10:51
Forum: General Discussion
Replies: 4
Views: 5838

Loading XAML Interfaces and Textures in Unreal Engine 5 without Importing

Hi NoesisGUI Community, I need some help with loading XAML interfaces and textures in Unreal Engine 5 without importing them directly into the project. I've tried loading the XAML file and casting my parsed result to UNoesisXaml in the constructor of my class that extends public UNoesisInstance, but...
by Arca INC
20 May 2024, 17:38
Forum: General Discussion
Replies: 1
Views: 4014

Get content from TextBox and Button click events

Hi, I would like to know how can I get data from my Gui. I tried serveral things but no one works. I have added a "x:Name" on my element but how to get it in C++ ? Second thing, how can I get the event of "User Click" on a element and call a C++ function ? Here is my code .h #pra...