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- 01 Aug 2024, 16:42
- Forum: General Discussion
- Replies: 1
- Views: 3296
Trigger conditions
Hello! I'm trying to implement a "drain" animation on a health bar, which requires a separate ProgressBar that is rendered one layer below the actual health bar. For brevity's sake, I'll be refering to these as the main and drain bars. The expected behavior is as follows: When health is dr...