Search found 10 matches
- 26 Jul 2026, 20:34
- Forum: General Discussion
- Replies: 5
- Views: 36013
Re: Wasm compiled with -pthread
Will it be available to everyone on pthread? I'm developing a strategy game and I intend to port it to the web as well... that's why I'm asking to know if I'll have to request a separate library with pthread or if it will be available for download.
- 01 Jul 2026, 19:45
- Forum: General Discussion
- Replies: 3
- Views: 31417
Re: Ios library
Oh yes, sorry, I couldn't find it, thank you.
- 01 Jul 2026, 04:03
- Forum: General Discussion
- Replies: 3
- Views: 31417
Ios library
Hello, the iOS library is missing. I try to open the iOS project in Xcode, but it doesn't work and throws errors. I checked the libraries folder and found only the macOS version, not the iOS one. Could you please fix this?
Version 3.2.13
Version 3.2.13
- 13 May 2025, 19:54
- Forum: General Discussion
- Replies: 8
- Views: 3607
Re: 3d Render
my own 3D models of the game, my game's inventory is made of 3D objects for example... in some areas of the game I render a 3D character on top of the UI, until today I used each .xaml a createview, then I tried to adapt it to a single view and I had this difficulty in keeping it working, but I beli...
- 12 May 2025, 17:28
- Forum: General Discussion
- Replies: 8
- Views: 3607
Re: 3d Render
Yes, you understood correctly. Currently, I render my UI like this: View 1 → 3D Model Render View 2 → 3D Model Render View 3 → 3D Model Render ... and so on I originally thought it wasn’t recommended to use multiple views, so I tried to unify everything into a single View, and then load/render diffe...
- 10 May 2025, 15:14
- Forum: General Discussion
- Replies: 8
- Views: 3607
Re: 3d Render
I'm trying to render 3D models on top of a UI. I have several .xaml files using usercontrols. I had created a method where each .xaml file created a createview and when rendered, I rendered the 3D model on top of the UI and it was normal. But I changed it to try to do it the "correct" way,...
- 09 May 2025, 15:57
- Forum: General Discussion
- Replies: 8
- Views: 3607
Re: 3d Render
Can anyone help me with this? I've done a lot of research and even used AI, and the answers are strange. I managed to use OnRender, based on Sample Custom Render, to render the 3D models, but they were behind the window. I was able to see the 3D models through the renderdoc, but they were there, but...
- 08 May 2025, 21:39
- Forum: General Discussion
- Replies: 8
- Views: 3607
3d Render
Hello, how are you? I'm developing my UI, and I did it in the model where only one CreateView is created and from it I load several ContentControls HUD, menu, inventory, character information, chat, among others My problem is in the part of rendering the 3D models, today I already render them but th...
- 03 Jan 2025, 00:37
- Forum: General Discussion
- Replies: 1
- Views: 5196
Doubt about webgl
Hello, I wanted to know if Noesis GUI has support for WebGL in C++ or if I need to adapt some render or something like that to make it work.
- 08 Oct 2024, 02:59
- Forum: General Discussion
- Replies: 1
- Views: 4402
MULTIPLE VIEWS C++
Hello, I have a question about creating a game interface. For example, I listed that I might need 34 windows. Possibly, it would be one view for each. Then I saw some topics about creating just one Noesis::CreateView as a Window.xaml and maybe using ItemsControl or something similar to display the v...