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- 26 Nov 2024, 19:30
- Forum: General Discussion
- Replies: 2
- Views: 4966
Layout/size for inline, async-loaded textures
Hi, I'm having trouble getting images to work inline with text when that image has to be loaded asynchronously in Unity. I can reproduce the problem with a text block like this: <TextBlock> <Run>Prefix Text</Run> <InlineUIContainer> <Image Source="{Binding Image}" /> </InlineUIContainer> <...