Search found 15 matches

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by Gwynneth
17 Jan 2020, 12:08
Forum: General Discussion
Replies: 4
Views: 2976

Re: Manual binding to a collection element does not work

Issue has been created: #1621
by Gwynneth
13 Jan 2020, 11:10
Forum: General Discussion
Replies: 4
Views: 2976

Re: Manual binding to a collection element does not work

I've tried to narrow down the issue over the weekend but have been unable to do so. I did find that the TextDecoration property simply does not work with a ValueConverter in the binding and it will throw an error if this is done in XAML. The error does not get logged if the binding is created in cod...
by Gwynneth
03 Jan 2020, 11:11
Forum: General Discussion
Replies: 4
Views: 2976

Manual binding to a collection element does not work

I'm trying to manually re-direct bindings of a custom TextBlock control. The code below works perfectly in WPF and the first manual binding of the FontFamily also works in Noesis. The other bindings try to bind to an item in a collection. I've tried two ways: binding to the collection's item by sett...
by Gwynneth
11 Jun 2018, 09:21
Forum: General Discussion
Replies: 4
Views: 1304

Re: Unity ValidationRule

Any news on whether or not, or hopefully, when this will be implemented?
by Gwynneth
29 May 2018, 15:08
Forum: General Discussion
Replies: 1
Views: 808

Custom Decorator

Hi, I'm trying to create a custom Decorator control for a Unity project. In WPf this means inheriting from Decorator and overriding OnRender(). However, in NoesisGUI I cannot override the OnRender method. Furthermore, since the Decorator control does not allow a ControlTemplate I cannot style it. My...
by Gwynneth
24 May 2018, 12:35
Forum: General Discussion
Replies: 3
Views: 893

Editable resource dictionaries

Hey, I'm working on a system which lets users create their own color schemes to be used by the UI. However, apparently editing a ResourceDictionary is not yet implemented in Noesis: the Add and Remove methods as well as iterating the ResourceDictionary (ICollection, IDictionary and IEnumerable) are ...
by Gwynneth
15 Oct 2017, 11:49
Forum: General Discussion
Replies: 2
Views: 1326

Attached property receiving weird values

I'm trying to use a solution to push read-only dependency properties into the viewmodel. What it does is register some attached properties and on size changed of an element it sets two attached properties called ObservedWidth and ObservedHeight to which can be bound normally. The values of these two...
by Gwynneth
29 Sep 2017, 10:26
Forum: Official Announcements
Replies: 130
Views: 34489

Re: BETA: NoesisGUI v2.1.0b4 (Unity)

@jsantos, pbastia Thanks, everything works now!
by Gwynneth
29 Sep 2017, 10:19
Forum: General Discussion
Replies: 2
Views: 1330

Re: TextBox Selection- and CaretBrush

I found a bug in the ShowSoftwareKeyboardCallback definition (NoesisGUI.cs) that made caret hidden by default. The fix is just changing the return type of that callback to bool type: (Assets/NoesisGUI/Plugins/API/Core/NoesisGUI.cs line 152) delegate bool ShowSoftwareKeyboardCallback(IntPtr focusedE...
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