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- 15 Jul 2017, 15:05
- Forum: General Discussion
- Replies: 1
- Views: 1627
Dynamically fill ResourceDictionary in Unity
Hello, I've just started using Noesis in the past week and have had some success and a few hangups. I'm trying to load a lot of ImageBrush resources into a ResourceDictionary from a cs class. I'd load them manually, but it's around a thousand images. I've got this working in VS just fine with the fo...