Search found 6 matches

by Olivier
20 Jan 2013, 20:25
Forum: General Discussion
Replies: 4
Views: 5324

Re: Fill a combobox

Sorry for the equivalent question ... But I don't find what function I need to use, to get the value of the selected item in my combobox. I have try to use the GetText() function in my combobox, but it return empty. I have try to use the function Get of Itemcollection with the index of my combobox, ...
by Olivier
19 Jan 2013, 18:28
Forum: General Discussion
Replies: 4
Views: 5324

Re: Fill a combobox

I use NoesisGui with Ogre3D and so c++ :)

Small correction for Add :
items->Add( Boxing::Box<NsString>("800x600").GetPtr() );

Thanks for help !
by Olivier
16 Jan 2013, 23:32
Forum: General Discussion
Replies: 4
Views: 5324

Fill a combobox

Hello !

I continue to have fun with Noesisgui, and now I would like to fill a combobox with a list of resolution.
My problem ... i don't find the appropriate function ...

Thank for help !
by Olivier
08 Dec 2012, 21:20
Forum: General Discussion
Replies: 1
Views: 3774

Ogre Integration with game state manager

Hello, I spent the day to continue my tests with NoesisGUI. It is relatively simple to use (thanks to the examples). I created a simple interface which works fine rapidly, so this is pleasant ^^ After this tests, I tried to create a game state manager which use NoesisGUI for the 2D render. I have tw...
by Olivier
08 Dec 2012, 20:09
Forum: General Discussion
Replies: 2
Views: 4471

Re: Question with integration NoesisGUI / Ogre

Thank you for your reply,

It works well !
by Olivier
06 Dec 2012, 00:07
Forum: General Discussion
Replies: 2
Views: 4471

Question with integration NoesisGUI / Ogre

Hello, I currently trying NoesisGUI with Ogre3D. I have integrated NoesisGUI with the exemples. Exemple with Time.xaml work fine, and TicTacToe too ^^. In the provided examples, I tried to integrate all exemple and only XAML exemple which contains only vectorial design work fine (time.xaml, butterfl...