Search found 1853 matches

by sfernandez
10 Jul 2020, 11:44
Forum: General Discussion
Replies: 2
Views: 21

Re: Issue with databinding in animations for ContentControl/ItemsControl

It is a bug, it seems bindings inside Triggers defined in a template element are not working, could you please report this in our bugtracker? In the meantime you can use interactivity triggers instead, I verified they work in that case: <Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/prese...
by sfernandez
10 Jul 2020, 11:11
Forum: General Discussion
Replies: 5
Views: 57

Re: I write a hello world , and found StaticResource not work, why

I add this , then c++ project work! I don't need to have FontAwesome installed in my operating system. As explained in our Text tutorial, if you don't use the # uri syntax, then fonts refer to system fonts, instead of local/application fonts. In your case, if FontAwesome is not installed in the sys...
by sfernandez
09 Jul 2020, 14:19
Forum: General Discussion
Replies: 5
Views: 57

Re: I write a hello world , and found StaticResource not work, why

A StaticResource is a reference to a previously defined resource, inside Application.Resources , or the Resources of any element up in the tree. So the following should work if you have FontAwesome installed in your operating system: <StackPanel Height="100" Width="100"> <StackPanel.Resources> <Font...
by sfernandez
09 Jul 2020, 14:11
Forum: General Discussion
Replies: 2
Views: 29

Re: Unable to set Color in XAML in Noesis: "Can't assign property to abstract class 'Color'."

Noesis parser doesn't support specifying value types (as Color) like that in xaml, this is a bug we want to solve in future versions: 1752 . Right now you should use the color string directly: <Rectangle> <Rectangle.Fill> <SolidColorBrush Color="#FFFF0000"/> </Rectangle.Fill> </Rectangle> This shoul...
by sfernandez
08 Jul 2020, 18:29
Forum: General Discussion
Replies: 1
Views: 49

Re: Workflow + learning path?

1. For working with Unity we created a VS project template that setups a Unity project ready to work with Noesis. You create xamls inside Blend project under the Assets folder (organizing the data as you want), and Unity will automatically pick the changes, so when you play the scene it will show th...
by sfernandez
07 Jul 2020, 11:02
Forum: General Discussion
Replies: 1
Views: 33

Re: Getting random crashes after upgrade to 3.0

All crashes are considered bugs in our product, in case of user error we should provide the appropriate error message and continue without crashing.

I created a ticket in our bugtracker to track this crash: #1749
We can continue the discussion about the crash there.
by sfernandez
06 Jul 2020, 20:57
Forum: General Discussion
Replies: 4
Views: 35

Re: Unity Android--Touch Event troubles on ListViewItem

If I pulled that, it would remove touch scrolling right? Yes, you should leave PanningMode="Both" or "VerticalFirst". Using a UI designed for desktop in touch environments without changing anything will always provide a bad experience. Finding a good approach to translate hover tooltips to touch de...
by sfernandez
06 Jul 2020, 18:37
Forum: General Discussion
Replies: 1
Views: 28

Re: xaml textbox control

When you see those rects in the text is because the font used doesn't include the corresponding glyphs. You can set <TextBox FontFamily="Microsoft YaHei"> for example to use a font that includes Chinese scripts. Anyway, I just verified our C# Application Framework is not providing an appropriate set...
by sfernandez
06 Jul 2020, 18:08
Forum: General Discussion
Replies: 3
Views: 35

Re: Alternate of Visual::DisconnectFromView

Why did you need to manually call DisconnectFromView? How were you using it?
The View already calls DisconnectFromView on the tree root when it gets destroyed, and all visuals in the tree are called to virtual function OnDisconnectFromView().
by sfernandez
06 Jul 2020, 17:27
Forum: General Discussion
Replies: 4
Views: 35

Re: Unity Android--Touch Event troubles on ListViewItem

ListView's ScrollViewer is capturing touch events because you set PanningMode="Both", if you change it to "None" then both down/up messages are logged to the console. But you don't want to lose touch panning in your list for sure, so please let me know what are you trying to accomplish with your lis...