Search found 2168 matches

by sfernandez
Yesterday, 10:35
Forum: General Discussion
Replies: 4
Views: 30

Re: Controlling MediaElement from XAML with MediaTimeline

I updated the Noesis.GUI.Extensions nuget package and now it includes those media actions to be used in Blend.

Regarding the loop issue, I created ticket #2019 because we should fix that. In the meantime, as you found, you can workaround it by closing the media element and starting it again.
by sfernandez
Yesterday, 10:30
Forum: General Discussion
Replies: 1
Views: 659

Re: Issue with StoryboardCompletedTrigger not calling the InvokeCommandAction action

Hi, I replicated your code in the following xamltoy and it seems to work: 1fdb810d12e097af0c331f5c2cc0f2ca Could you add another action (something obvious like changing the Width of an element or some text) to the StoryboardCompletedTrigger to see if that action works? Is it possible that the bindin...
by sfernandez
12 May 2021, 14:11
Forum: General Discussion
Replies: 4
Views: 30

Re: Controlling MediaElement from XAML with MediaTimeline

Hi Sergey, we provide interactivity actions (PlayMediaAction, PauseMediaAction, RewindMediaAction and StopMediaAction) that can be executed with triggers, for example when a property changes or a storyboard completes.

Is that something you can use?
by sfernandez
12 May 2021, 14:06
Forum: General Discussion
Replies: 2
Views: 154

Re: Compound ValueConverter in C++ ?

Hi Mark, You should be able to accomplish something like that by using a collection property in your converter. Then setting that property as the ContentProperty in the reflection. C++ typedef Noesis::UICollection<Noesis::BaseValueConverter> ConverterCollection; class ValueConverterGroup : public No...
by sfernandez
11 May 2021, 22:03
Forum: General Discussion
Replies: 1
Views: 575

Re: Lottie animations

Current version of the lottie plugin can generate two types of xaml files: 1. To generate a xaml with a root Canvas with a single Storyboard animation that is automatically fired when the Canvas is added to the UI tree (Loaded event). json2xaml.py lottie.json lottie.xaml 2. To generate a xaml with a...
by sfernandez
10 May 2021, 16:01
Forum: General Discussion
Replies: 10
Views: 1081

Re: Caliburn.Noesis (Caliburn.Micro port)

We will implement it as soon as possible.
In the meantime, if you need to know when a control initially calculated its layout, you can wait for the Loaded event, that is raised after first measure/arrange is done in the control.
by sfernandez
10 May 2021, 10:58
Forum: General Discussion
Replies: 1
Views: 444

Re: ListView of CheckBox with content binding

Are you including this FCheckBoxListControl as part of another xaml? As described in the Unreal tutorial , you need to specify the xaml that should be loaded (LoadComponent) when constructing the user control, otherwise it will create a simple control with no content. And you should specify a namesp...
by sfernandez
07 May 2021, 19:41
Forum: General Discussion
Replies: 4
Views: 525

Re: Unreal Editor gets stuck at Initializing 54% while i enable NoesisGUI in plugin settings !

If you can attach the log file in "<project>/Saved/Logs" maybe we can find a hint for the stuck reason.
by sfernandez
07 May 2021, 19:24
Forum: General Discussion
Replies: 4
Views: 525

Re: Unreal Editor gets stuck at Initializing 54% while i enable NoesisGUI in plugin settings !

Is it happening with a C++ project too? Because you cannot generate the visual studio solution with a Blueprint-only project.
by sfernandez
07 May 2021, 11:32
Forum: General Discussion
Replies: 8
Views: 578

Re: Can't focus User Control using Focus()

The next thing you have to take into account is that a control can only be focused if it is part of the UI tree, and it is visible and enabled. So if you are actually creating that Tab2Content as you mentioned in your initial code, you should wait until Tab2Content Loaded event occurs to focus it. Y...