Search found 3014 matches
- Today, 12:49
- Forum: General Discussion
- Replies: 3
- Views: 196
Re: Best Practices for Navigation Between Views
Pages in WPF are mostly intended to be used in browser like applications (usually with back and forward buttons) and hosted inside a NavigationWindow or Frame. Noesis does not implement those containers. Please create a ticket in our bugtracker if you require we support Frame or NavigationWindow in ...
- 15 May 2024, 21:22
- Forum: General Discussion
- Replies: 3
- Views: 360
Re: LocTable propagation to ContentControl's content via TemplateBinding
Great, marking this as solved.
- 15 May 2024, 21:20
- Forum: General Discussion
- Replies: 1
- Views: 95
Re: Get content from ContentControl / DataTemplate
Hi, is exactly as you said, you are getting a pointer to the elements that define the template, not the ones generated for each ContentControl. There are ways to reach the runtime elements just by traversing the visual tree (using VisualTreeHelper), but it is a bad practice. Why don't you want to us...
- 15 May 2024, 10:58
- Forum: General Discussion
- Replies: 3
- Views: 196
Re: Best Practices for Navigation Between Views
Hello, There are different alternatives depending on each scenario. For example you can approach the navigation by splitting your different screens in several UserControls and then have a master/root xaml that references all of them and just changes the visibility to show/hide the active screen, lik...
- 15 May 2024, 10:52
- Forum: General Discussion
- Replies: 1
- Views: 113
Re: Sharing Code Between Blend and Unity
Hi, you can share the same viewmodel (or code-behind) classes for Blend and Unity, you just need to use some conditional compilation to distinguish between the different types in WPF and Noesis/Unity. We use that approach in some of our examples, like in here: https://github.com/Noesis/Tutorials/blo...
- 15 May 2024, 10:42
- Forum: General Discussion
- Replies: 5
- Views: 325
Re: PageLeft and PageRight focus traversal
Happy to help!
- 06 May 2024, 21:49
- Forum: General Discussion
- Replies: 3
- Views: 141
Re: CharacterSpacing is not inherited from container
Yes, only that... this was an easy fix :)So the "magic" is just the Inherits flag? Interesting, I knew about the flag, but I thought there's something special in the TextBlock itself.
- 06 May 2024, 18:56
- Forum: General Discussion
- Replies: 11
- Views: 1832
Re: ToolTip in WorldSpace UI
Sure, note added to the bugtracker ticket with Android arm64 patched library.
- 06 May 2024, 17:50
- Forum: General Discussion
- Replies: 3
- Views: 141
Re: CharacterSpacing is not inherited from container
The property is not registered with the Inherits flag, this is not correct.
Could you please create a ticket in our bugtracker and we will fix it?
Your workaround is the best solution right now.
Could you please create a ticket in our bugtracker and we will fix it?
Your workaround is the best solution right now.
- 02 May 2024, 12:06
- Forum: General Discussion
- Replies: 1
- Views: 171
Re: Update NoesisGUI for Unreal Engine 5.4
Hi, we updated our code to be compatible for UE5.4 and will be available in the upcoming 3.2.4 version, which will be released in a few weeks. I attach a patch here in the meantime: Index: Plugins/NoesisGUI/Source/NoesisRuntime/Classes/NoesisRive.h ===================================================...