Search found 28 matches
- 15 Oct 2026, 05:27
- Forum: General Discussion
- Replies: 6
- Views: 276
Re: Noesis 4.0 Android User Controls Not Rendering
Thanks, created ticked: https://www.noesisengine.com/bugs/view.php?id=5261
- 13 Oct 2026, 18:10
- Forum: General Discussion
- Replies: 3
- Views: 277
Re: Whats the right way to handle noesis:Xaml.Dependencies
Is there any significant downside to having additional things listed as dependencies if they don't get used 90% of the time? Is it a significant memory footprint or something?
- 13 Oct 2026, 16:44
- Forum: General Discussion
- Replies: 6
- Views: 276
Re: Noesis 4.0 Android User Controls Not Rendering
Same result with that, the NumericUpDown is not shown on Android, works fine in a Windows build and in Unity.
I tested it on an A23 with OpenGL ES and a Zfold6 with Vulcan, same on both.
I tested it on an A23 with OpenGL ES and a Zfold6 with Vulcan, same on both.
- 12 Oct 2026, 15:46
- Forum: General Discussion
- Replies: 6
- Views: 276
Re: Noesis 4.0 Android User Controls Not Rendering
Did more digging... Started a new Unity 6.6 project (URP 3D), import the noesis 4.0.0 package and the HelloWorld sample. Create a user control TX.xaml/cs (content below) and add it to the MainPage.xaml (content below). TC content shows in Unity (screenshot attached) Build and Run on Android , TC use...
- 11 Oct 2026, 05:37
- Forum: General Discussion
- Replies: 6
- Views: 276
Re: Noesis 4.0 Android User Controls Not Rendering
This also works fine in a windows build, just android seems to be a problem.
- 11 Oct 2026, 05:29
- Forum: General Discussion
- Replies: 6
- Views: 276
Noesis 4.0 Android User Controls Not Rendering
I recently upgraded to Noesis 4.0, everything is working fine running in Unity. But on android just a basic xaml page with a user control on it, the user control fails to load/render at all. Other things like TextBlocks or Button's render fine, and they successfully get style resources from the them...
- 10 Oct 2026, 22:29
- Forum: General Discussion
- Replies: 3
- Views: 277
Whats the right way to handle noesis:Xaml.Dependencies
I'm recently upgraded to 4.0 and have moved all my UserControls (200+) to have the AssetDependency attribute and can get everything working. In our project we do a ton of dynamic loading, models determining what controls get shown, template selectors etc. This all means that there are not direct dep...
- 01 Oct 2025, 21:38
- Forum: General Discussion
- Replies: 1
- Views: 1533
How to Keep Context Menu from Opening If Mouse Moved
I have a situation where holding down the right mouse button and moving the mouse effectively is panning a map on the screen. I want to have a context menu appear on right click but only if the map wasn't moved. It appears that the default Noesis context menu is opened when the right mouse button is...
- 13 Aug 2025, 20:00
- Forum: General Discussion
- Replies: 3
- Views: 17989
- 07 Aug 2025, 18:47
- Forum: General Discussion
- Replies: 3
- Views: 17751
Re: RadialGradientBrush Causes Crash on Android
If I switch to Require ES3.1 and remove Vulkan from the Graphics API list it does work. And confirmed if I switch back to Vulkan it crashes.
Created ticket: https://www.noesisengine.com/bugs/view.php?id=4334
Created ticket: https://www.noesisengine.com/bugs/view.php?id=4334