Search found 3 matches

by null
13 Mar 2018, 08:58
Forum: Official Announcements
Replies: 177
Views: 117983

Re: Unreal Engine 4

Hi null, That's with the engine installed through the Epic Games Launcher, right? Sorry about that, we need to create more BuildNoesisGUIPlugin scripts for the platforms other than Win64 and Mac to fix that. I'll commit them and update the documentation today, and update this thread when it's done....
by null
13 Mar 2018, 02:47
Forum: Official Announcements
Replies: 177
Views: 117983

Re: Unreal Engine 4

Is there currently any special requirements for building a project for Android platform? Builds for Windows were successful, but Android is failing with: UATHelper: Packaging (Android (ASTC)): ../Plugins/NoesisGUI/Source/NoesisRuntime/Classes\NoesisBaseComponent.h(15,10) : fatal error: 'NoesisBaseCo...
by null
12 Dec 2017, 16:42
Forum: Official Announcements
Replies: 177
Views: 117983

Re: Unreal Engine 4

I just pushed the code to GitHub. Please, let me know if you spot anything that's wrong. It would be cool, if you can start using releases on GitHub writing quick changelog, so it will be more clear what's going on without checking the forum. Related links: Docs - https://help.github.com/articles/c...