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- 20 Oct 2021, 11:28
- Forum: General Discussion
- Replies: 2
- Views: 3971
How to use Noesis::Reflection::RegisterType method in C++
Hi, I want to bind a script language with noesisgui, maybe lua or others, it's possible? according to UE4Plugin Project, The Noesis::Reflection namespace can solve dynamic register and class create, there is more docs or samples can supply ?