Search found 34 matches

by ride_wind
24 Apr 2018, 05:48
Forum: General Discussion
Replies: 2
Views: 937

How to get NoesisGUI's detail performance in UE4

Hi,

I can use profile tool to get Slate UI performance in UE4,
after using NoesisGUI, How to get the UI's performance?

very thanks.
by ride_wind
19 Apr 2018, 11:14
Forum: General Discussion
Replies: 13
Views: 2551

Re: Button in ListBox's ItemTemplate, IsPressed Trigger can't work in UE4

The problem is that our controls don't understand touch events directly, they wait until touch event is promoted to a mouse event to react. In the case of buttons inside a list, touch events are handled by the ScrollViewer to enable drag scroll. If the user doesn't move the finger, when the touch i...
by ride_wind
18 Apr 2018, 08:19
Forum: General Discussion
Replies: 1
Views: 498

TextChanged Event

Hi,

I found that Noesis GUI can't support TextChangedEventArgs,
I want to create a custom PasswordBox control using TextBox,
How to get the TextBox's text detail changes?

Thanks.
by ride_wind
18 Apr 2018, 04:01
Forum: General Discussion
Replies: 13
Views: 2551

Re: Button in ListBox's ItemTemplate, IsPressed Trigger can't work in UE4

So, Why the Button's IsPressed Trigger in ListBox itemTemplate can't work,
but single button work well when touch down.

How to change button's background when touch down in xaml?

Thanks.
by ride_wind
17 Apr 2018, 09:40
Forum: General Discussion
Replies: 13
Views: 2551

Re: Button in ListBox's ItemTemplate, IsPressed Trigger can't work in UE4

Hi hcpizzi, I found the reason why the Ispressed can't work in my project, Bacause I opened the UseMouseForTouch setting. It can work In window Platform, but can't work in Mobile, if I close the setting. MouseForTouch.png So the problem is that IsPressed Trigger can't work In ListBoxItem when touch ...
by ride_wind
13 Apr 2018, 11:19
Forum: General Discussion
Replies: 7
Views: 1687

Re: PasswordBox Set password value

Hi hcpizzi, I tested it again and found that it seems error init in passwordbox. I changed code like this. <PasswordBox x:Name="PasswordBox" Width="200" Height="30" FontSize="20" Foreground="White" local:PasswordHelper.Attach="True" local:PasswordHelper.Password="{Binding Password, Mode=TwoWay, Upda...
by ride_wind
12 Apr 2018, 05:49
Forum: General Discussion
Replies: 1
Views: 631

How to notify array add changed in UE4 C++ code

Hi,

I create ViewModel using c++ code, and can use "UNoesisFunctionLibrary::NotifyChanged(this, IsTestName);" to notify property changed.

How to notify array add changed?

Thanks.
by ride_wind
11 Apr 2018, 12:29
Forum: General Discussion
Replies: 3
Views: 1229

Re: Meanwhile use Binding Text and TextChanged's EvenToCommand

The fix for this is up on GitHub. There's now a test to make sure the Object is not being destroyed before calling any of its functions. Please also be aware that we no longer ship the Editor binaries for Windows and Mac. We expect them to be built locally. For C++ projects this should be no proble...
by ride_wind
10 Apr 2018, 06:29
Forum: General Discussion
Replies: 3
Views: 1229

Meanwhile use Binding Text and TextChanged's EvenToCommand

Hi, <!-- Xaml --> <Grid> <TextBox Width="100" Height="30" Foreground="White" FontSize="20" Text="{Binding TestText, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" noesis:EventToCommand.Event="TextChanged" noesis:EventToCommand.Command="{Binding TextBoxChanged}"/> </Grid> // VM.h UCLASS(Blueprint...
by ride_wind
10 Apr 2018, 05:15
Forum: General Discussion
Replies: 11
Views: 2102

Re: Two Crashes in UE4

Hi hcpizzi, I don't see this warning : "Only EventTriggers are allowed in FrameworkElement.Triggers" , in my project, but it has other warning before. But now I fixed code , there has not warning and those two crashes don't exist. There has another callstack in Android platform about notifychanged c...