Search found 7 matches

by lanihou
10 Apr 2019, 06:01
Forum: General Discussion
Replies: 7
Views: 1899

Re: [Unity] Update loop or render event

Hi , is there any update on the subject? seems like there is no CompositionTarget.Rendering in noesis. I want to do a time based movement of an image inside a canvas. I need - a way to get the elapsed time between frame ( the noesis way ) - an update loop (or rendering event ) where i can calculate ...
by lanihou
09 Apr 2019, 19:42
Forum: General Discussion
Replies: 6
Views: 352

Re: Keyboard input

thank it works now
by lanihou
29 Mar 2019, 10:51
Forum: General Discussion
Replies: 6
Views: 352

Re: Keyboard input

WORK AROUND FOR NOW (intercept key event in unity and call a method in the mainwindow) using System.Collections; using System.Collections.Generic; using HelloWorld; using Noesis; using UnityEngine; public class InputTest : MonoBehaviour { NoesisView gui; MainWindow root; // Start is called before th...
by lanihou
29 Mar 2019, 10:27
Forum: General Discussion
Replies: 6
Views: 352

Re: Keyboard input

hi . I updated the code, I included the call to Focus(), in initialization, but still not able to receive the event. can you please provide a minimalist working example i can learn from . it is the main thing refraining me from using noesis from my game. thank ps : using keyttriger works but it is n...
by lanihou
22 Mar 2019, 22:44
Forum: General Discussion
Replies: 6
Views: 352

Keyboard input

Hi, I am trying to move a shape inside a canvas base on player keyboard input. but no matter what i try , the canvas does not receive the KeyDown event. here is my code <UserControl x:Class="HelloWorld.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://sche...
by lanihou
17 Mar 2019, 22:03
Forum: General Discussion
Replies: 11
Views: 348

Re: navigation between panel

thank. great suggestion
by lanihou
17 Mar 2019, 21:51
Forum: General Discussion
Replies: 11
Views: 348

navigation between panel

hi , I have been trough the northgame demo but I have a hard time understanding how navigation is done . the game has 10 different screens (all fullscreen) , I want to navigate to a diferent screen when i click a button in the current screen. can some one point me to a tutorial where it is explained...